; ; Custom Characters 2.6 help text ; ; This file must be compiled with the Version 1.1 of TVHC.EXE. ; .topic NoContext=0 ±±±±±±±±±±±±±±±±±±±±±±±±±±±± ± Custom Characters 2.6 ±Û ± (C) 1993 Steve Goldsmith ±Û ± All Rights Reserved ±Û ±±±±±±±±±±±±±±±±±±±±±±±±±±±±Û ßßßßßßßßßßßßßßßßßßßßßßßßßßß Welcome to Custom Characters. This is a demonstration program that allows you to view some of Custom Characters capabilities. All menus are accessed by pressing Alt-Z, where Z is the highlighted letter. For example, the "File" menu is pulled down by Alt-F. You can also access the menu by pressing F10 or clicking the mouse on the desired menu item. Press ESC to put this help screen away. .topic File File (Alt-F) Ü ßßßßßßßßßßßßßß The File menu includes choices for loading {fonts:LoadFont} and {PCX:LoadPCX} files, saving {fonts:SaveFont} and {PCX:SavePCX} files, {changing directories:ChangeDir}, {shelling:DosShell} to DOS, viewing the {document file:ViewDoc}, {version:About} information and {exiting:Exit} the program. .topic LoadFont File³Load font... Ü ßßßßßßßßßßßßßßßßßß Loads a .CGF font file into font 1 table. You can select which {VGA font table:Screen} and {directory:ChangeDir} if needed. Load font allows you to use any extension, but .CGF is normal. .topic SaveFont File³Save font... Ü ßßßßßßßßßßßßßßßßßß Saves font 1 table as a .CGF file. You can select which {VGA font table:Screen} and {directory:ChangeDir} if needed. Save font allows you to use any extension, but .CGF is normal. .topic LoadPCX File³Load PCX... Ü ßßßßßßßßßßßßßßßßß Loads a two color (1 bit) .PCX file into font 2 table. You can select which {VGA font table:Screen} and {directory:ChangeDir} if needed. Images can be up to 640 by 480, but will be displayed to fit the {graphics window:GraphicsWindow}. Load PCX allows you to use any extension, but .PCX is normal. .topic SavePCX File³Save PCX... Ü ßßßßßßßßßßßßßßßßß Saves font 2 table as a two color (1 bit) .PCX file. You can select which {VGA font table:Screen} and {directory:ChangeDir} if needed. Save PCX allows you to use any extension, but .PCX is normal. .topic ChangeDir File³Change dir...Ü ßßßßßßßßßßßßßßßßßß File³Change Dir brings up the {Change Directory:FCChDirDBox} dialogue box, in which you can change the current directory. .topic DosShell File³DOS shell Ü ßßßßßßßßßßßßßßß With the DOS Shell command, you can leave the program temporarily to perform a DOS command or run another program. To return to this program, type EXIT at the DOS prompt. .topic ViewDoc File³View doc Ü ßßßßßßßßßßßßßß Loads CC.DOC into a scrolling {window:Windows} for viewing. CC.DOC contains information about Custom Characters. See ORDER.DOC or ORDER.TXT for ordering information. .topic About File³About Ü ßßßßßßßßßßß When you choose the About command from the File menu, a dialogue box appears, showing copyright and version information. To close the box, press Esc, Space, or Enter, or click the OK button. .topic Exit File³Exit Ü (Alt-X) ßßßßßßßßßß The Exit command terminates this program. .topic Graphics Graphics (Alt-G) Ü ßßßßßßßßßßßßßßßßßß The Graphics menu includes choices for drawing {lines:Lines}, {Ellipses:Ellipses}, {rectangles:Rectangles} and {clearing:ClearGraphWin} the {graphics window:GraphicsWindow}. .topic Lines Graphics³Lines Ü ßßßßßßßßßßßßßßß Draws various line patterns in the {graphics window:GraphicsWindow}. .topic Ellipses Graphics³Ellipses Ü ßßßßßßßßßßßßßßßßßß Draws various Ellipse patterns in the {graphics window:GraphicsWindow}. .topic Rectangles Graphics³Rectangles Ü ßßßßßßßßßßßßßßßßßßßß Draws various rectangle patterns in the {graphics window:GraphicsWindow}. .topic ClearGraphWin Graphics³Clear graphics window Ü ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß Clears the {graphics window:GraphicsWindow}. .topic Animation Animation (Alt-A) Ü ßßßßßßßßßßßßßßßßßßß The Animation menu includes a {ASCII chart:AsciiTable} of font 1 table. The {Invaders}, {UFO Bomber:UFOBomber} and {Base Ship:BaseShip} animations demonstrates the use of sprites in text mode. {Loading a font:LoadFont} over the animation characters will affect their appearance. You can load the ANIMATE.CGF font to fix this problem. .topic AsciiTable ASCII Chart Ü ßßßßßßßßßßßß The ASCII chart displays the entire IBM PC character set. The current character is marked by a blinking block cursor, and the hexadecimal and decimal ASCII values of the character are displayed below the chart. A new character is selected by pressing it on the keyboard, by clicking the mouse on it in the chart, or by moving the cursor using the cursor keys. .topic Invaders Invaders Ü (F4) ßßßßßßßßß Animates two rows of classic 'Invaders' sprites. You can use the [Stop] button to stop animation. [Animate] restarts animation and [Close] closes the window. .topic UFOBomber UFO Bomber Ü ßßßßßßßßßßß Animates a UFO that randomly drops exploding bombs. You can use the [Stop] button to stop animation. [Animate] restarts animation and [Close] closes the window. .topic BaseShip Base Ship Ü ßßßßßßßßßß Animates a Base ship that randomly shoots. You can use the [Stop] button to stop animation. [Animate] restarts animation and [Close] closes the window. .topic GraphicsWindow Graphics Window Ü ßßßßßßßßßßßßßßßß A 256 by 128 graphics window for {drawing:Graphics} shapes, {viewing .PCX files:LoadPCX} and playing {bit map animation:Screen}. Set {font 2 table:Screen} to desired VGA font table and foreground {color:OColors} to 8 - 15. .topic Windows Window (Alt-W)Ü ßßßßßßßßßßßßßßß The Window menu contains commands to close, move and perform other window-management commands. Most of the windows in this program have all the standard window elements, including scroll bars, a close box, and zoom icons. For more about windows and their elements, refer to windows. Window-management commands ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ {Size/Move:Resize} {Zoom} {Tile} {Cascade} {Next} {Previous} {Close} .topic Resize Window³Size/Move Ü (Ctrl-F5) ßßßßßßßßßßßßßßßßß Choose this command to change the size or position of the active window. ÜÜÜÜÜÜ Size ßßßßßß If you press Shift while you use the arrow keys, you can change the size of the active window. Once you've adjusted its size or position, press Enter. If a window has a Resize corner, you can drag that corner to resize the window. ÜÜÜÜÜÜ Move ßßßßßß When you choose Window³Size/Move, the active window moves in response to the arrow keys. Once you've moved the window to where you want it, press Enter. You can also move a window by dragging its title bar with the mouse. .topic Zoom Window³Zoom Ü (F5) ßßßßßßßßßßßß Choose Zoom to resize the active window to the maximum size. If the window is already zoomed, you can choose this command to restore it to its previous size. You can also double-click anywhere on the window's title bar (except where an icon appears) to zoom or unzoom the window. .topic Tile Window³Tile Ü ßßßßßßßßßßßß Choose Window³Tile to tile all file viewers on the desk top. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ÉÍÍÍÍÍÍÍÍÍÍÍÍ1ÍÍ»ÚÄÄÄÄÄÄÄÄÄÄÄÄ2ÄÄ¿ ³ ³ º º³ ³ ³ ³ º º³ ³ ³ ³ º º³ ³ ³ ³ º º³ ³ ³ ³ ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ ³ ³ ÚÄÄÄÄÄÄÄÄÄÄÄÄ3ÄÄ¿ÚÄÄÄÄÄÄÄÄÄÄÄÄ4ÄÄ¿ ³ ³ ³ ³³ ³ ³ ³ ³ ³³ ³ ³ ³ ³ ³³ ³ ³ ³ ³ ³³ ³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Tiled Windows .topic Cascade Window³Cascade Ü ßßßßßßßßßßßßßßß Choose Window³Cascade to stack all file viewers on the desk top. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ1Ä¿ ³ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ2Ä¿ ³³ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ3Ä¿ ³³³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ4Í» ³³³º º ³³³º º ³³³º º ³³³º º ³³³º º ÀÀÀÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Cascaded Windows .topic Next Window³Next Ü (F6) ßßßßßßßßßßßß Choose Next to cycle forwards through the windows on the desk top. .topic Close Window³Close Ü (Alt-F3) ßßßßßßßßßßßßß Choose Close to close the active window. You can also click the Close box in the upper right corner to close a window. .topic Options Options (Alt-O) Ü ßßßßßßßßßßßßßßßßß The Options menu contains commands that let you restore the {default font:DefaultFont}, set {screen options:Screen}, change the {color layout:OColors}, {adjust the VGA palette:AdjustPalette}, {load:LoadConfig} and {save:SaveConfig} configuration. .topic DefaultFont Options³Default fontÜ (Alt-D) ßßßßßßßßßßßßßßßßßßßß Loads the default font into font 1 table. The default font is the last font in effect prior to saving the {configuration:SaveConfig}. .topic Screen Options³Screen...Ü (Alt-S) ßßßßßßßßßßßßßßßßß Allows you to set various screen modes and select which VGA font tables to use. Windows 3.x and other OSs that allow task switching may corrupt VGA font tables 2 - 7 during task switches. Only the two BIOS supported tables 0 and 1 are restored correctly under Windows 3.1 with some drivers. You can save your current {configuration:SaveConfig} prior to task switching and later {load:LoadConfig} it if needed. Screen Mode ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ [ ] 640 X 400 ³ ³ [ ] Paging ³ ³ [ ] 8 Colors ³ ³ [ ] Animate font 2 table ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Use 640 X 400 for graphics and animation. If 640 X 400 is not set then the normal 720 X 400 mode is used which causes one pixel gaps between characters. Paging causes VGA page 0 to be copied between pages 1 and 2. This help smooth animation and eliminate flicker. If the desk top becomes too sluggish then you may want to turn off Page Mode. 8 color mode masks off the high bit of the attribute nibbles forcing colors 8 - 15 the be the same as 0 - 7. If 8 color mode is turned off then all 16 colors can be used. You can load font tables 1 - 7 with any bit map images you wish to animate in sequence. Loading fonts, doing graphics functions or loading .PCX images into tables 1 - 7 will affect the animation during play back. Font 1 table ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ( ) 0 ( ) 4 ³ ³ ( ) 1 ( ) 5 ³ ³ ( ) 2 ( ) 6 ³ ³ ( ) 3 ( ) 7 ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Selects which VGA font table to use for fonts. Make sure that a font resides in the desired VGA table or the screen may turn to garbage. If this happens just restore the {default font:DefaultFont}. Font 2 table ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ( ) 0 ( ) 4 ³ ³ ( ) 1 ( ) 5 ³ ³ ( ) 2 ( ) 6 ³ ³ ( ) 3 ( ) 7 ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Selects which VGA font table to use for graphics. If font 2 table is set the same as font 1 table when you {load a PCX file:LoadPCX} then the screen will turn to garbage. If this happens just restore the {default font:DefaultFont}. Frame delay ±±±þ±±±±±±±±±±±±±±± Frame delay is the rate at which bit mapped images are played when Animate font 2 table is selected. The delay increment is 1/18th of a second. The maximum delay is one frame per second (1 FPS). .topic OColors Options³Colors... Ü ßßßßßßßßßßßßßßßßßß The Colors item brings up the {Colors dialogue:OCColorsDBox} box, where you can customize the colors of the display. Make sure you use only the first 8 colors (0 - 7), since the last 8 colors (8 - 15) are reserved for graphics. You may have to {set font 2 table:Screen} to the same VGA table as font 1 table to see the color block next to the names. Remember that colors 8 - 15 are for graphics, so there is no telling what is in font 2 table. .topic AdjustPalette Options³Adjust Palette...Ü ßßßßßßßßßßßßßßßßßßßßßßßßß Allows you to adjust the VGA's DAC registers to any of the 262144 possible colors. Color ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ( )ÛBlack ( )ÛGray ³ ³ ( )ÛBlue ( )ÛLight Blue ³ ³ ( )ÛGreen ( )ÛLight Green ³ ³ ( )ÛCyan ( )ÛLight Cyan ³ ³ ( )ÛRed ( )ÛLight Red ³ ³ ( )ÛMagenta ( )ÛLight Magenta ³ ³ ( )ÛBrown ( )ÛYellow ³ ³ ( )ÛLight Gray ( )ÛWhite ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ Selects which color to adjust. The color names are arbitrary and can be made any color. You may have to {set font 2 table:Screen} to the same VGA table as font 1 table to see the color block next to the names. Remember that colors 8 - 15 are for graphics, so there is no telling what is in font 2 table. Red ±±±þ±±±±±±±±±±±±±±±±±±±±±±±±±±±±± Green ±±±þ±±±±±±±±±±±±±±±±±±±±±±±±±±±±± Blue ±±±þ±±±±±±±±±±±±±±±±±±±±±±±±±±±±± The Red, Green and Blue sliders allow you the change the RGB levels of the current color. The [Cancel] or [Default] buttons restores the VGA palette to the colors in effect prior to adjustments. .topic LoadConfig Options³Load ConfigÜ ßßßßßßßßßßßßßßßßßßß Loads VGA font tables 0 - 7, {screen options:Screen}, {color layout:OColors} and DAC palette from a .CFG file. Load Config allows you to use any extension, but .CFG is normal. .topic SaveConfig Options³Save ConfigÜ ßßßßßßßßßßßßßßßßßßß Saves VGA font tables 0 - 7, {screen options:Screen}, {color layout:OColors} and DAC palette to a .CFG file. Save Config allows you to use any extension, but .CFG is normal. .topic FOFileOpenDBox File Dialogue Box Ü ßßßßßßßßßßßßßßßßßß The File Dialogue Box contains an input box, a {file list:FOFiles}, a file information panel, the standard button {Cancel:CancelBtn}, one other action button ({OK:FOOKBtn}), plus a history list that's attached to the {Name input box:FOName}. .topic FOName ÚÄ Name ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The Name input box is where you enter the name of the file to load, or the file-name mask to use as a filter for the Files list box (for example, *.*). .topic FOFiles Ú Files ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ³ FONT1.CGF ³ FONT9.CGF ³ ³ FONT2.CGF ³ FONT10.CGF ³ ³ FONT3.CGF ³ FONT11.CGF ³ ³ FONT4.CGF ³ FONT12.CGF ³ ³ FONT5.CGF ³ .. ³ ³ FONT6.CGF ³ \BOLDFNTS ³ ³ FONT7.CGF ³ \ITLFONTS ³ ³ FONT8.CGF ³ \GAMEFNTS ³ ³ ±±±þ±±±±±±±±±±±±±±±±±±±±±± ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The Files list box lists the names of files in the current directory that match the file-name mask in the Name input box, plus the parent directory and all subdirectories. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ C:\CC\BOLDFNTS\*.CGF ³ ³ BOLDFNT1.CGF 1664 Oct 17, 1993 12:00am ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The File information panel shows the path name, file name, date, time, and size of the selected file. None of the items on this information panel are selectable. .topic FOOKBtn ÚÄÄÄÄÄÄÄÄÄÄ¿ ³ [ OK ] ³ ÀÄÄÄÄÄÄÄÄÄÄÙ The OK button loads or saves the selected file in that window. .topic CancelBtn ÚÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ [ Cancel ] ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÙ If you choose Cancel, nothing changes and no action occurs, and the dialogue box is put away. (Esc always cancels a dialogue box, even if a Cancel button does not appear.) .topic FCChDirDBox Help on the Change Directory dialogue box Ü ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß The Change Directory dialogue box consists of an input box, a list box, the standard OK and Help buttons, and two other buttons (Chdir and Revert). Ú Directory Name ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The Directory Name input box is where you type in the path of the new directory. Ú Directory Tree ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ Drives ³ ³ ÀÄÂC:\ ³ ³ ÀÄÂCC ³ ³ ÀÄÄBOLDFNTS ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The Directory Tree list box enables you to navigate directories by using the selecting bar and pressing Enter. If you're using the keyboard, press Enter to make the selected directory be the current directory, then choose OK or press Esc to exit the dialogue box. ÚÄÄÄÄÄÄÄÄÄÄ¿ ³ [Chdir ] ³ ÀÄÄÄÄÄÄÄÄÄÄÙ The Chdir button changes the current directory once you've selected or typed in a directory name. ÚÄÄÄÄÄÄÄÄÄÄ¿ ³ [Revert] ³ ÀÄÄÄÄÄÄÄÄÄÄÙ The Revert button goes back to the previous directory, as long as you haven't yet exited the dialogue box. .topic OCColorsDBox Help on the Colors dialogue box Ü ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß The Colors dialogue box consists of two list boxes, a text display area, the standard OK, Cancel, and Help buttons, and one of the following: þ On color and black-and-white systems, it also contains two color palettes. þ On monochrome systems, it contains a set of radio buttons instead of the palettes. This dialogue box is where you can change the colors of different parts of this program. ÚÄ Group ÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ Desktop ³ ³ Menus þ³ ³ Help ±³ ³ Gray Windows ±³ ³ Blue Windows ±³ ³ Cyan Windows ±³ ³ ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ The Group list box contains the names of the different regions of the program that you can customize. ÚÄ Item ÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ Color ³ ³ þ³ When you select a group from the Group list, the Item list box displays the names of the different views in that region. Ú Foreground ¿ Ú Background ¿ ³ °±²°±²°±²° ³ ³ ²°±²°±²°±² ³ ³ ²°±²°±²°±² ³ ³ °±²°±²°±²° ³ ³ ±²°±²°±²°± ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÙ ÀÄÄÄÄÄÄÄÄÄÄÄÄÙ On color and black-and-white systems, you use the Foreground and Background palettes to modify colors. Ú Colors ÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ (ù) Mono low ³ ³ ( ) Mono high ³ ³ ( ) Mono underscore ³ ³ ( ) Mono inverse ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ On monochrome systems, you use the Colors set of radio buttons systems to modify the character attributes. ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³ Text Text Text ³ ³ Text Text Text ³ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ On all systems, the display text (above the Help button) shows the current color or attribute settings. Changes do not take effect on the desktop until you close the Colors dialogue box by choosing OK. ; Import standard values from APP.PAS. Place all such manually ; declared help contexts at end of file. .topic CloseAll=65314 Window³Close All Ü ßßßßßßßßßßßßßßßßß Choose Close all to remove all windows from the desk top. .topic Previous=65318 Window³Previous Ü ßßßßßßßßßßßßßßßß Choose Previous to cycle backwards through the windows on the desk top.